Tag: Al's Adventures

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  • Botanical Nightmares

    After a rest, we investigated the area where the plant had come from, but found nothing but normal cave fungi. In one corner, there was a rather dead (and somewhat chewed) goblin. [[:cogglefree-bridgewomble | Cog]] investigated, and found a rather nice …

  • Upward and Onward

    Another day, another set of identification attempts: # a set of bracers - lesser bracers of archery (ooo!) # a ring - ?? # a loop of cord - ?? Yeah, not much luck there. Cog began to attempt the climb out of the pit (with the rest of us to …

  • Reporting back

    We decided we’d better report what we found to the tower… but as we began heading up the tunnel towards the gate where we had first come in, we heard boots coming up the corridor towards us. We set up an ambush with an obscuring mist and a stealthy [[: …

  • Nice of you to drop in

    [[:denerik | Denerik]] was understandably very concerned that her brother might have been among the dwarves we had fought and killed, but said that he would have been wearing his goblin-crusher clan ring (she shows us hers)… and we hadn't found any such …

  • When you're in a hole, keep digging

    After a night to recover, we set [[:gragnog | the giant]] up with plenty of hobgoblins in reach, and at least half of our supply (and all of [[:cogglefree-bridgewomble | Cog’s]]) of flatgoat. [[:mel | Mel]] splinted the giant's broken leg. So it seemed …

  • One does not simply walk into Walkers'

    So we made a plan. We would hide ourselves - plus a supporting force of dwarves - in a mushroom cart, and wait for the cart to be wheeled inside the [[Walkers' Abbey | Abbey]] from the mushroom fields. Once inside, we would wait until the cart was …

  • In the gate room

    And so we found ourselves alone in the gate room. Next, to defend the gate room, and open the 87D. There were winches all around the blocks for raising them. And there were barrels near the murderholes, labelled “acid”, “fire” and “special”. [[:almaz | Al …

  • Break-out and break-in

    As we arrived at the prison and opened the door, we found it… still guarded. Which was a bit disappointing, to be honest - we were rather that hoping all those dwarves, wights and zombies we'd already dealt with had been everyone (except those manning - …

  • Extreme Merchanting

    Unfortunately, it seems a page has been lost from [[:almaz | Al's]] journal, as she has no record of what happened since we returned from the [[Walkers' Abbey | Abbey]]. We had agreed to escort a merchant, Kapi, to bring beer down the newly re-opened …

  • To catch a weasel

    After a brief night’s rest to recover, and giving [[:roderick | Roderick]] a good opportunity to have a scent of the weasel pen, it was off down the tunnel whence the troglodytes had emerged. This part of the tunnels was much less finished than the …